The core of the experience involves engaging with the island's residents through dialogue and quest-based interactions.
For two days, they drifted. Satellite phone? Destroyed by impact. EPIRB? Submerged in a flooded locker. On April 17, a rising swell pushed them toward a wall of jagged basalt. Vasquez made the call: abandon ship. They launched a 10-foot inflatable tender with a single paddle, 12 liters of water, a fishing kit, a waterproof bag of journals, and a broken VHF radio. Four hours later, they crawled onto a black sand beach on the leeward side of Santa Astarta. stranded on santa astarta