Getting.over.it.with.bennett.foddy.macosx-hi2u Today

"Getting Over It with Bennett Foddy" is a physics-based platformer first released in 2017, designed by Bennett Foddy. Players control a man in a cauldron using only a hammer to climb a vertical, unforgiving landscape. The game is notable for its punishing difficulty, intentionally slow, skill-based movement, and reflective narration by the designer that comments on failure, motivation, and persistence.

Summary of the game