Manual or generated scripts that allow CPU-controlled characters to fight more intelligently, using combos and hypers instead of standing still.
If a specific blog post doesn't have what you need, these communities host the latest individual character patches: MUGEN Database (Fandom): Blog Posts category mugen all characters patched
If you need a (e.g., for a school project, analysis, or technical writing), here’s a suggested outline and abstract you could develop into a full paper: for a school project
: Adjusted recovery times and hit-stun values to prevent "infinite" combos that bypass the game’s competitive integrity. Standardized Hitboxes or technical writing)