public int zombiesToSpawn = 100; public float spawnInterval = 0.5f; IEnumerator StartRush()
-- Loop to detect zombies in a rush event while wait(0.1) do local Zombies = workspace:FindPartOnRay("Zombie") for _, zombie in pairs(Zombies) do if zombie.Humanoid.Health > 0 then -- Aim lock Mouse.TargetFilter = zombie -- Auto-fire game:GetService("VirtualInputManager"):SendMouseButtonEvent(Enum.UserInputType.MouseButton1, 0, true) end end end zombie rush script
Use well-known executors like Hydrogen, Delta, or Wave. Be wary of "free" executors on random Discord servers, as they often contain malware. public int zombiesToSpawn = 100; public float spawnInterval
: Implement a leveling system where players earn coins for kills to unlock higher DPS weapons like the Blue Minigun . How to make a Zombie Rush Game Episode 1 public int zombiesToSpawn = 100