: Assign each character a "value" from 1 to 4. Players have a fixed number of points (e.g., 4) to build a team.
(Shingeki no Kyojin)
Follows classic 2D fighter mechanics. Modern iterations like the "Ultimate" versions often run on the : Assign each character a "value" from 1 to 4
Games built on this engine often share several common characteristics: : Assign each character a "value" from 1 to 4